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Tutorial videos

There’s a tutorial for this!


Getting started - installing the toolkit

1. Installing the COLIBRI VR Unity package from GitHub


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2. Linking COLIBRI VR to external reconstruction tools


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Using the core components - 3-part tutorial using sample images of a virtual object

3. Capturing photographs of virtual scenes in Unity using the Acquisition component


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4. Transforming input photographs into 3D assets ready for rendering


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5. Rendering light fields and per-view meshes


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Rendering the Amethyst dataset from the Stanford Light Field Archive - 2-part tutorial

6. Using the Stanford Light Field Helper component to recover the camera setup information


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7. Using disk-based blending to render the light field


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Rendering the Terrains dataset from the ETH3D benchmark - 2-part tutorial

8. Using the interface with COLMAP to perform 3D reconstruction


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9. Using unstructured lumigraph rendering to render the 3D mesh with view-dependent effects


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